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There was a short pause. "Governor, is his claim legitimate?"
"Yes, but this specific action seems to violate a clear charter provision. It
looks like it'll be going to the council."
"Understood, sir. Servicing operations will be suspended immediately."
"What?" Wrey barked. "Just a damned "
"Out, sir."
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Cobra
A click signaled Pyre's departure, leaving the rest of Wrey's outburst to
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expend itself in thin air. He broke off, fixing Jonny with a furious glare.
"You're not going to get away with this, Moreau. You can throw your Cobras
against my armored Marines all day without "
"Are you suggesting a firefight in the vicinity of your ship, sir?" Jonny
asked mildly.
Wrey fell suddenly silent. "You won't get away with it," he repeated
mechanically.
"The law is on my side," Jonny said. "Frankly, Mr. Wrey, I don't see why this
is really a problem.
You obviously have the room to spare for me, and I've already showed you that
you'll be both morally and legally in the clear if your superiors become
annoyed. And who knows? Maybe they'll actually be glad I came along... in
which case you'll get all the credit for such foresight."
Wrey snorted at that, but Jonny could see in his face that he'd already opted
for the simpler, safer course. "All right, what the hell. You want to cut out
and spend the war on Asgard, that's none of my
business. Just be here when the rest of the passengers show or I'll leave
without you."
"Understood. And thank you."
Wrey snorted again and the screen went blank.
Jonny exhaled slowly. Another minor victory... and as emotionally unsatisfying
as all such political wins seemed to be. Perhaps, he thought, it was because
no opponent was ever fully vanquished in this form of combat. They always got
back up out of the dust, a little smarter and often a little madder each time.
And Jonny would now be spending the next three months heading straight for
Wrey's political domain, while Wrey himself had those same months to plan
whatever revenge he chose.
So much for victory.
Grimacing, Jonny punched again for Almo Pyre. His order halting the ship's
servicing would have to be rescinded.
There was a great deal of work involved in turning over his duties on such
short notice, and in the end Jonny wound up with far less time than he'd
wanted to tell his family good-bye. It added one more shade of pain to the
already Pyrrhic victory, especially as he had no intention of letting Wrey
know how he felt.
The worst part, of course, was that there was very little aboard ship to
occupy his thoughts. On the original trip to Aventine a quarter century
earlier, there'd been fellow colonists to meet as well as magcards of
information compiled by the survey teams to be studied. Here, even with the
fourteen business passengers Wrey was bringing home, the ship carried only
thirty-six people, none of whom
Jonny was especially interested in getting to know. And if the ship carried
any useful information on the impending war, no one was saying anything about
it.
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So for the first couple of weeks Jonny did little except sit alone in his
cabin, reread the colonies' data he'd brought to show the Central Committee,
and brood... until one morning he awoke with an unexpected, almost
preternatural alertness. It took him several minutes to figure out on a
conscious level what his subconscious had already realized: during ship's
night they had passed from no-man's space into the Troft Corridor. The old
pattern of being in hostile territory evoked long-buried Cobra training; and
as the politician yielded to the warrior, Jonny unexpectedly found his
helpless feelings giving way to new determination. For the time being, at
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least, the political situation had become a potentially military one... and
military situations were almost never completely hopeless.
He began in the accepted military way: learning the territory. For hours at a
time he toured the
Menssana, getting to know everything about it and compiling long mental lists
of strengths, weaknesses, quirks, and possibilities. He learned the names and
faces of each of the fourteen crewers and six Marines, evaluating as best he
could how they would react in a crisis. Doing the same with the passengers
actually proved a bit easier: with the same excess of free time he himself
had, they were eager to spend time with him, playing games or just talking.
More than once Jonny wished he'd brought Cally Halloran along, but even
without the other's knack at informal psych analysis, he was soon able to
divide the passengers into the old "float/freeze" categories: those who could
probably deal with and adapt to a crisis, and those who couldn't. Heading the
former were two executive field reps Jonny soon learned to consider friends as
well as potential allies: Dru Quoraheim, a pharmaceutical company executive
whose face and dry humor reminded him vaguely of Ilona
Linder; and Rando Harmon, whose interests lay in rare metals and,
occasionally, Dru Quoraheim.
For a while Jonny wondered if Dru had latched onto him to use as a partial
shield against Harmon's advances, but as it became clear that those advances
were entirely non-serious he realized the whole thing was an elaborate game
designed to give the participants something to concentrate on besides the
mental picture of silent Troft warships.
And when his survey was complete... it was back to waiting. He played chess
with Dru and Harmon, kept abreast of the ship's progress, and alone, late at
night tried to come up with some way to keep the war from happening, or at
least to keep it from happening to Aventine. And wondered if and when the
Trofts would move against the
Menssana.
Twenty-five light-years from Dominion space, they finally did.
It was evening, ship's time, and most of the passengers were in the lounge,
grouped in twos and threes for conversation, social drinking, or the
occasional game. At a table near the back Jonny, Dru, and Harmon had managed a
synthesis of all three in the form of a light Aventine sherry and a
particularly nasty round of trisec chess.
A game Jonny's red pieces were steadily losing. "You realize, of course," he
commented to his opponents, "that such friendly cooperation between you two is
prima facie evidence of collusion between your two companies. If I lose this
game, I'm swearing out a complaint when we get to
Asgard."
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Cobra
"Never stand up in court," Harmon rumbled distractedly. His attention had good
reason to be elsewhere; Dru was slowly but inexorably building up pressure on
his king side and too many of his own pieces were out of position to help.
"Dru's the one who's apparently moonlighting from the Joint
Command's tactical staff."
"I wish I was," Dru shook her head. "At least I'd have something to during
the war. Market do developers don't get much work when the market shrinks."
For a few minutes the only sound was the click of chess pieces as Dru launched
her attack, Harmon defended, and Jonny took advantage of the breather to
reposition his own men. Harmon was a move behind in the exchange and wound up
losing most of his cozy castle arrangement. "Tell me again about this
collusion," he said when the flurry of moves was over.
"Well, I
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could be mistaken," Jonny admitted.
Harmon grunted and took a sip of his drink. "Going to be the last Aventine
sherry anyone back home gets for a long time," he commented. "A real pity."
"War usually is." Jonny hesitated. "Tell me, what does the Dominion's business [ Pobierz całość w formacie PDF ]
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